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Maya 2008中英文命令速查手册PDF|Epub|txt|kindle电子书版本网盘下载
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- 铁钟,刘娅琦等编著 著
- 出版社: 北京:清华大学出版社
- ISBN:7302168229
- 出版时间:2008
- 标注页数:771页
- 文件大小:219MB
- 文件页数:797页
- 主题词:三维-动画-图形软件,Maya 2008-手册
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图书目录
1.1 Maya主窗口1
1.2 Status Line/状态栏2
1.3 Shelf/工具架3
1.4 View/视图4
1 Predefined Bookmarks预先设定模式5
2 Bookmark Editor书签编辑器5
3 Camera Settings/摄影机设定6
4 Camera Tools/摄影机工具6
5 Tumble Settings/翻转设置7
6 Dolly Settings/推拉设置8
7 Image Plane/图像平面8
8 Image Plane Attributes/图像平面属性9
1.4.1Shading/渲染显示10
Interactive Shading Options/交互式渲染选项10
1.4.2 Lighting/灯光11
1.4.3 Show//显示11
Isolate Select/隔离选择的12
1.4.4 Renderer/渲染12
Hardware Renderer Display Options/硬件渲染显示选项12
1.4.5 Panels/控制板13
Panel/控制板菜单项13
1.4.6 Layouts/视窗布局14
1.4.7 Saved Layouts/已存的视窗布局14
1.5 Channel Box/通道面板15
1.5.1 Channels/通道15
1.5.2 Freeze/冻结16
1.5.3 Editors/编辑器16
1.5.4 Attributes//属性16
1.5.5 Settings/设置16
1.5.6 Channel Names/通道名称17
1.6 Layers Editor/层编辑器18
161Layers/层18
1.6.2 Set All Layers/设置所有的层19
1.6.3 Options选项19
1.7 Time slider/时间轴20
1.8 Range slider/范围滑块20
1.9 Command Line/命令行20
1.10Hotbox/热盒和标记菜单21
2.1 File/文件27
2.1.1 New Scene Options/新建场景选项28
2.1.2 Open Options/打开选项29
2.1.3 Save Scene Options/储存场景选项30
2.1.4 Save Scene As Options/将场景另存为选项31
2.1.5 Optimize Scene Size Options/最佳化场景尺寸选项32
2.1.6 Import Options/导入选项33
2.1.7 Export All Options/导出所有选项33
2.1.8 Export Selection Options/导出选择选项34
2.1.9 Reference Options/引用选项35
2.1.1C Reference Editor/参考编辑器35
2.1.11 Project/项目36
2.1.12 New Project/新建项目36
2.1.13 Edit Project/编辑项目37
2.2 Edit/编辑38
2.2.1 Recent Commands/打开最近命令39
2.2.2 Keys/关键帧39
2.2.3 Cut Keys Options/剪切关键帧选项40
2.2.4 Copy Keys Options/复制关键帧选项41
2.2.5 Paste Keys Options//粘贴关键帧选项42
2.2.6 Delete Keys Options/删除关键帧选项43
2.2.7 Delete FBIK Keys/删除FBIK关键帧44
2.2.8 Scale Keys Options/缩放关键帧选项44
2.2.9 Snap Keys Options/吸附关键帧选项45
2.2.10 Bake Simulation Options/烘培模拟选项46
2.2.11Delete by Type/按类型单项删除47
2.2.12 Delete Non Deformer History Options/删除非变形历史选项47
2.2.13 Delete Channels Options/删除通道选项47
2.2.14 Delete Static Channels Options/删除静态通道选项48
2.2.15 Delete Expressions Options/删除表达式选项48
2.2.16 Delete All byType/按类型全部删除49
2.2.17 Select All byType/全选同一类型50
2.2.18 Duplicate Special Options/特殊复制选项51
2.2.19 Group Options//群组选项52
2.2.20 Ungroup Options//解散群组选项52
2.2.21 Level of Detail/细节等级53
2.2.22 Parent Options/父子类选项53
2.2.23 Unparent Options/解除亲属物件选项53
2.3Modify//修改54
2.3.1 TransformationTools/变化工具54
2.3.2 Move Tool/移动工具55
2.3.3 Rotate Tool/旋转工具56
2.3.4 Scale Tool/缩放工具57
2.3.5 Universal Manipulator/世界操作器57
2.3.6 Move Normal Tool/移动法线工具58
2.3.7 Default Object Manipulator/预设物件操纵器59
2.3.8 Proportional Modification Tool/比例修改工具59
2.3.9 Soft Modification Options/弹性修改工具60
2.3.10 Reset Transformations Options/重新设置变换控制选项61
2.3.11 Freeze Transformations Options/冻结变换选项61
2.3.12 Snap Align Objects/吸附对齐物件61
2.3.13 Snap Point to Point Options/点到点吸附选项62
2.3.14 Snap 2 Point to 2 Point Options/2点到2点吸附选项62
2.3.15 Snap 3 Point to 3 Point Options/3点到3点吸附选项62
2.3.16 Align Objects Options/排列对齐物件选项63
2.3.17 Snap Together Tool/吸附工具63
2.3.18 Evaluate Nodes/授权节点64
2.3.19 Prefix Hierarchy/层级前缀64
2.3.20 Search Replace Options/寻找置换65
2.3.21 Convert/转换65
2.3.22 Convert NURBS to Polygons Options/转换NURBS到多边形选项66
2.3.23 Convert NURBS/Polygons to SubdivOptions/转换NURBS/多边形到细分面选项67
2.3.24 Convert Subdiv to Polygons Options/转换细分面到多边形选项67
2.3.25 Convert Subdiv to NURBS Options/转换细分面到NURBS选项68
2.3.26 Covert Paint Effects to Polygons Options/转换笔触效果到多边形选项68
2.3.27 Covert Paint Effects to NURBS Options/转换笔触效果到NURBS选项69
2.3.28 Texture to Geometry Options/转换纹理到几何体选项69
2.3.29 Replace Objects Options/替换物体选项70
2330Paint Script*Tool/画笔脚本工具70
2.3.31 Paint Attributes/绘制属性工具71
1Brush、Paint Attributes、Stroke、Stylus Pressure/画笔、绘制属性、笔触、铁笔压力71
2 Export、Display、Setup/导出、显示、配置72
3 Import/导入73
2.4 Create/建立74
2.4.1 NURBS Primitives /NURBS模型74
2.4.2 NURBS Sphere Tool /NURBS球体工具75
2.4.3 NURBS Cube Tool/NURBS立方体工具76
2.4.4 Polygon Primitives/多边形模型77
2.4.5 Polygon Sphere Tool/多边形球体工具78
2.4.6 Polygon Cube Tool/多边形立方体工具79
2.4.7 Subdiv Primitives/细分面模型80
2.4.8 Volume Primitives/体积模型80
2.4.9 Lights/灯光80
2.4.10 Create Ambient Light Options/建立环境光选项81
2.4.11 Create Directional Light Options/建立平行光选项81
2.4.12 Create Point Light Options/建立点光源选项82
2.4.13 Create Spot Light Options/建立聚光灯选项83
2.4.14 Create Area Light Options/建立区域光选项84
2.4.15 Create Volume Light Options/建立体积光选项84
2.4.16 Cameras/摄影机85
2.4.17 Create Camera Options/建立摄影机选项85
2.4.18 Create Camera and Aim Options/建立摄影机和目标选项86
2.4.19 Create Camera Aim and Up Options建立摄影机,目标和向上向量选项87
2.4.20 CV Curve Tool/CV样条工具88
2.4.21 EP Curve Settings/EP样条工具88
2.4.22 Pencil Curve Tool/笔迹绘制工具89
2.4.23 ArcTools/圆弧工具89
2.4.24 Three Point Arc Settings/三点成弧工具89
2.4.25 TwoPpint Arc Settings/两点成弧工具90
2.4.26 Measure Tools/测量工具90
2.4.27 Text Curves Options/文本曲线选项90
2.4.28 Adobe(R) Illustrator(R)Object OptionsAdobe(R)Illustrator(R)物体选项91
2.4.29 Construction Plane Options/构造平面选项92
2.4.30 Annotate Node/注释节点92
2.4.31 Sets/设置92
2.4.32 Create Set Options/建立集选项93
2.4.33 Partition Options/分区选项93
2.4.34 Create Quick Select Set/建立快速选择设置93
2.5 Display/显示94
2.5.1 Grid Options/网格选项95
2.5.2 Heads Up Display/视图窗显示项96
2.5.3 UI Elements/基本用户界面96
2.5.4 Hide/隐藏97
2.5.5 Hide Geometry/隐藏几何学物件97
2.5.6 Hide Kinematics/隐藏运动学物件98
2.5.7 Hide Deformers/隐藏变形98
2.5.8Show/显示99
1 Show Geometry/显示几何体物体99
2 Show kinema/显示运动学物体100
3 Show Deformers/显示变形物体100
2.5.9 Wireframe Color/线框颜色100
2.5.10 Object Display/物件显示101
2.5.11 Transform Display/变换显示101
2.5.12 Polygons/多边形102
2.5.13 Culling Options/背面显示选项103
2.5.14 Vertex Size/顶点尺寸103
2.5.15 UV Size/UV尺寸103
2.5.16 Component IDs/结构ID104
2.5.17 Normals Size/法线尺寸104
2.5.18 Edge Width/边宽度104
2.5.19 Custom Polygon Display Options/自定义多边形显示选项105
2.5.20 NURBS106
2.5.21 Custom NURBS Display Options/自定义NURBS显示选项106
2.5.22 NURBS Smoothness (Hull) Options//NURBS平滑(框架)选项107
2.5.23 NURBS Smoothness (Rough) Options/NURBS平滑(粗糙)选项107
2.5.24 NURBS Smoothness (Medium) Options/NURBS平滑(中等)显示108
2.5.25 NURBS Smoothness (Fine) Options/NURBS平滑(精细)选项108
2.5.26 NURBS Smoothness (Custom) Options/NURBS平滑(自定义)选项109
2.5.27 Subdiv Surfaces/细分面110
2.5.28 Subdiv Display Smoothness (Hull) Options/细分平滑显示(框架)选项110
2.5.29 Subdiv Display Smoothness (Rough)Options/细分平滑显示(粗糙)选项111
2.5.30 Subdiv Display Smoothness (Medium)Options/细分平滑显示(中等)选项111
2.5.31 Subdiv Display Smoothness (Fine)Options/细分平滑显示(精细)选项112
2.5.32 Animation/动画112
2.5.33 Joint Display Scale/骨节点显示缩放113
2.5.34 Rendering/渲染113
2.5.35 Stroke Display Quality/笔触显示品质113
2.6 Window/视窗114
2.61 General Editors/常规编辑器115
2.6.2 Rendering Editors/渲染编辑器115
2.6.3 Mental Ray116
2.6.4 AnimationEditors/动画编辑器116
2.6.5 Relationship Editors/关联编辑器116
2.6.6 Light Linking/光线连接到117
2.6.7 UV Linking/UV连接到117
2.6.8 Settings/ Preferences/设定偏好设置117
2.6.9 View Arrangement/视图排列方式118
2.6.10 Saved Layout/存储过的视窗布局118
3.1 Animate/动画119
3.1.1 Set Key Options/设置关键帧选项120
3.1.2 Set Breakdown Options/设置受控关键帧选项121
3.1.3 Set Driven Key/设置驱动帧121
3.1.4 Set Transform Keys/设置转换键123
3.1.5 IK /FK Keys/ IK/FK关键帧123
3.1.6 Set Full Body IK Keys Options/设置完整身体IK关键帧选项123
3.1.7 Create Clip Options/建立片段选项124
3.1.8 Create Pose Options/建立姿势选项125
3.1.9 Ghost Options/重影对象选项125
3.1.10 Unghost Options/取消物体重影选项126
3.1.11 Motion Trail Options/运动轨迹选项126
3.1.12 Animation Snapshot Options/动画快照选项127
3.1.13 Animation Sweep Options/动画扫描选项128
3.1.14 MotionPaths/运动路径129
3.1.15 Attach to Motion Path Options捆绑到运动路径选项129
3.1.16 Flow Path Object Options/流动路径物件选项130
3.1.17 Animation Turntable Options/动画转盘选项130
3.2 Geometry Cache/几何缓存131
3.2.1 Create Geometry Cache Options/建立新的缓存选项132
3.2.2 Replace Geometry Options/取代多边形缓存选项133
3.2.3 Delete Geometry Cache Options/删除几何体缓存选项134
3.2.4 Append to Geometry Cache Options/增加几何体缓存选项134
3.2.5 Replace Geometry Cache Frames Options/替换几何体缓存帧选项135
3.2.6 Delete Geometry Cache Frames Options/删除几何体缓存帧选项136
3.3 Create Deformers/创建变形137
3.3.1 Create Blend Shape Options/建立混合形状选项138
3.3.2 Lattice Options/晶格变形选项1139
3.3.3 Lattice Options/晶格变形选项2140
3.3.4 Create Wrap Options/建立包裹选项141
3.3.5 Cluster Options/簇选项142
3.3.6 Soft Modification Options/弹性修改选项143
3.3.7 Nonlinear/非线性143
3.3.8 Create Bend Deformer Options/建立弯曲变形选项144
3.3.9 Create Flare Deformer Options/建立扩张变形选项145
3.3.10 Create Sine Deformer Options/建立正弦变形选项146
3.3.11 Create Squash Deformer Options/建立挤压变形选项147
3.3.12 Create Twist Deformer Options/建立扭曲变形选项148
3.3.13 Create Wave Deformer Options/建立波形变形选项149
3.3.14 Sculpt Options/雕刻选项150
3.3.15 Create Jiggle Deformer Options/建立摇晃变形选项151
3.3.16 Create Disk Cache Options/建立磁碟缓存选项152
3.3.17 Global Cache Control/全局缓存控制153
3.3.18 WireTool/线工具154
3.3.19Wire Dropoff Locator Options/线变形衰减定位器选项155
3.3.20 Wrinkle Tool/褶皱工具156
3.3.21 Point On Curve Options/曲线上点选项156
3.4 Edit Deformers/编辑变形157
3.4.1 Prune Membership/剪除组成成员158
3.4.2 Blend Shape/融合变形158
3.4.3 Add Blend Shape Target Options/增加融合形状目标选项158
3.4.4 Remove Blend Shape Target Options/去除混合形状目标选项159
3.4.5 Swap Blend Shape Target Options/交换混合形状目标选项159
3.4.6 Lattice/晶格160
3.4.7 Wrap/包裹160
3.4.8 Wire/线变形160
3.4.9 Add Wire Options/增加线选项161
3.5 Skeleton/骨骼162
3.5.1 Joint Tool/骨骼工具163
3.5.2 IK Handle Settings/IK手把工具164
3.5.3 IK Spline Handle Settings/IK曲线控制杆设置165
3.5.4 Connect Joint Options/连接关节165
3.5.5 Mirror Joint Options/镜像关节选项166
3.5.6 Orient Joint Options/关节方向选项167
3.5.7 Retargeting/重新定位目标167
3.5.8 Retarget Skeleton Options/重定目标骨骼选项168
3.5.9 Joint Labelling/关节命名169
3.5.10 Add Retargeting Labels/增加重新定位标签169
3.5.11 Add FBIK Labels/增加FBIK标签170
3.5.12 Full Body IK/完整身体IK171
3.5.13 Add Full Body IK Options/添加完整身体IK选项171
3.5.14 Add Missing FBIK Effectors Options/添加缺少的FBIK受力器选项172
3.5.15 Set Preferred Angle Options/设置首选角选项172
3.6 Skin/蒙皮173
3.6.1 Bind Skin/装订蒙皮173
3.6.2 Smooth Bind Options/平滑蒙皮选项173
3.6.3 Rigid Bind Skin Options/硬性蒙皮绑定选项174
3.6.4 Detach Skin Options/分离蒙皮选项174
3.6.5 Edit Smooth Skin/编辑平滑蒙皮175
3.6.6 Add Influence Options/增加影响选项176
3.6.7 Set Max Influences/设置最大影响176
3.6.8 Move Tool/移动工具177
3.6.9 Export Skin Weight Map Options/导出蒙皮权重贴图选项178
3.6.10 Mirror Skin Weights Options/镜像皮肤权重选项178
3.6.11 Copy Skin Weights Options/复制蒙皮权重选项179
3.6.12 Smooth Skin Weights Options/光滑蒙皮权重选项179
3.6.13Prune Weights Options/剪除权重选项180
3.6.14 Substitute Geometry Options/换几何体选项180
3.6.15 Edit Rigid Skin/编辑硬性蒙皮181
3.6.16 Create Flexor/建立屈肌181
3.6.17 Preserve Skin Groups/保留蒙皮群组181
3.7 Constrain/约束182
3.7.1 Point Constraint Options/点约束选项182
3.7.2 Aim Constraint Options/目标约束选项183
3.7.3 Orient Constraint Options/方向约束选项184
3.7.4 Scale Constraint Options/缩放约束选项184
3.7.5 Parent Constraint Options/亲属物件约束选项185
3.7.6 Geometry Constraint Options/几何体约束选项185
3.7.7 Normal Constraint Options/法线约束选项186
3.7.8 Tangent Constraint Options/切线约束选项187
3.7.9 Pole Vector Constraint Options/极向量约束选项187
3.7.10 Remove Target Options/去除目标选项188
3.7.11 Modify Constrained Axis Options/修改约束轴选项189
3.8 Character/角色189
3.8.1 Create Character Set Options/建立角色组选项190
3.8.2 Create Subcharacter Set Options/建立子角色组选项191
3.8.3 CharacterMapper/角色映射192
3.8.4 Character Redirection Options/角色重定位选项192
4.1 Select/选择193
4.1.1 Convert Selection/转换选择194
4.1.2 Select Contiguous Edges Options/选择邻近的边选项194
4.1.3 Select Using Constraints/选择使用的约束195
4.2 Mesh/网格196
4.2.1 Extract Options/提取选项197
4.2.2 Booleans/布尔型197
4.2.3 Smooth Options/平滑选项198
4.2.4 Average Vertices Options/均化顶点选项199
4.2.5 Transfer Attributes Options/转移属性选项199
4.2.6 Copy Mesh Attributes Options/复制网格属性选项200
4.2.7 Clipboard Actions/剪贴板201
4.2.8 Copy Attributes Options、Paste AttributesOptions、Clear clipboard Options/复制属性选项、粘贴属性选项、清空剪贴板选项201
4.2.9 Reduce Options/简化选项202
4.2.10 Cleanup Options/清理选项203
4.2.11 Quadrangulate Face Options/四边形化面选项204
4.2.12 Make Hole/凿孔工具205
4.2.13 Create Polygon Tool/创建多边形工具205
4.2.14 Mirror Cut Options/镜像剪切选项206
4.2.15 Mirror Options/镜像选项206
4.3 Edit Mesh/编辑网格207
4.3.1 Extrude Face Options/拉伸面选项208
4.3.2 Bridge Options/桥连接工具选项208
4.3.3 Append To Polygon Tool/增加多边形工具209
4.3.4 Cut Faces Tool Options/切割多边形工具选项210
4.3.5 Split Polygon Tool/分割多边形工具211
4.3.6 Insert Edge Loop Tool/插入环边工具212
4.3.7 Offset Edge Tool Options/偏移环边工具选项213
4.3.8 Add Divisions to Edge Options/增加段数选项213
4.3.9 Slide Edge Tool/滑动边工具214
4.3.10 Transform Component Options/变换结构选项215
4.3.11Poke Face Options/刺分面选项215
4.3.12 Wedge Face Options/楔入面选项216
4.3.13 Duplicate Face Options/复制面选项216
4.3.14 Merge Vertices Options/合并顶点选项216
4.3.15 Merge Edge Tool/合并边界工具217
4.3.16 Chamfer Vertex Options/顶点导角选项217
4.3.17 Bevel Options/导角选项218
4.3.18 Crease Tool/折痕工具219
4.3.19 Crease Sets/折痕集219
4.3.20 Create Crease Set Options/创建折痕集设置219
4.4 Proxy/代理220
4.4.1 Subdiv Proxy Options/细分面代理选项220
4.4.2 Remove Subdiv Proxy Mirror Options移除细分面代理镜像选项221
4.4.3 Crease Proxy Edge Tool/折痕代理边工具221
4.5 Normals/法线222
4.5.1 Vertex Normal Edit Tool/顶点法线编辑工具222
4.5.2 Set Vertex Normal Option/设置顶点法线选项223
4.5.3 Average Normals Option/均化法线选项223
4.5.4 Set To Face Normal Option/设置到面法线选项224
4.5.5 Reverse Normals Option/反转法线选项224
4.5.6 Set Normal Angle/设置法线角度224
4.6 Color/颜色225
4.6.1 Prelight Options/预亮选项226
4.6.2 Mental Ray Baking Options/Mental Ray批次烘培选项227
4.6.3 Color Set Editior/颜色集编辑器228
4.6.4 Apply Color Options/应用颜色选项228
4.6.5 Color Material Channel/颜色材质通道229
4.6.6 Material Blend Setting/材质混合设置229
4.7 Create UVs/建立UVs229
4.7.1 Planar Mapping Options/平面贴图选项230
4.7.2 Cylindrical Mapping Options、SphericalMapping Options/圆柱贴图选项球形贴图选项231
4.7.3 Polygon Automatic Mapping Options/多边形自动贴图选项232
4.7.4 Create UVs Based On Camera Options/给予摄影机建立UVs选项233
4.7.5 Create UV Set Options/建立新的UV集选项233
4.7.6 Copy UVs to UV set/复制UV到UV设定234
4.7.7 Set Current UV Set Options/设置当前UV集选项234
4.7.8 Rename Current UV Set Options/重命名当前UV集选项234
4.8 Edit UVs/编辑UVs235
4.8.1 Normalize UVs Options/规格化UVs选项236
4.8.2 Unitize UVs Options/统一UVs选项236
4.8.3 Flip UVs Options/反向UVs选项237
4.8.4 Rotate UVs Options/旋转UVs选项237
4.8.5 Grid UVs Options/网格UVs选项238
4.8.6 Align UVs Options/对齐UVs选项238
4.8.7 Warp Image Options/扭曲图像选项239
4.8.8 Map UV Border Options/UV边界贴图选项240
4.8.9 Straighten UV Border Options/拉直UV边界选项240
4.8.10 Relax UVs Options/释放UV选项240
4.8.11 Unfold UVs Options/展开UVs选项241
4.8.12 Layout UVs Options/UV布局选项242
4.8.13 Move and Sew UVs Options/移动并缝合UV边选项243
4.8.14 Merge UVs Options/合并UVs选项243
5.1 Edit Curves/编辑曲线244
511 Duplicate Surface Curves Options/复制表面曲线选项245
5.1.2 Attach Curves Options/连接曲线选项245
5.1.3 Detach Curves Options/断开曲线选项246
5.1.4 Align Curves Options/对齐曲线选项246
5.1.5 Open/Close Curve Options/开放/闭合曲线选项247
5.1.6 Cut Curve Options/剪下曲线选项248
5.1.7 Intersect Curve Options/交叉曲线选项249
5.1.8 Fillet Curve Options/导边曲线选项250
5.1.9 Insert Knot Options/插入节选项251
5.1.10 Extend/延展251
5.1.1Extend Curve Options/延展曲线选项252
5.1.12 Extend Curve on Surface Options/扩展曲面上曲线选项253
5.1.13 Offset/偏移254
5.1.14 Offset Curve Options/偏移曲线选项254
5.1.15 Offset Curve On Surface Options/在曲面上偏移曲线选项255
5.1.16 Reverse Curve Options/反转曲线选项256
5.1.17 Rebuild Curve Options/重建曲线选项256
5.1.18 Fit B-Spline Options/匹配B样条选项257
5.1.19 Smooth Curve Cptions/平滑曲线选项257
5.1.20CV Hardness Options/CV硬度选项257
5.1.21 Project Tangent Options/投影切线选项258
5.1.22 Modify Curves/修饰曲线258
5.1.23 Straighten Curve Options/加长曲线选项259
5.1.24 Smooth Curve Options/平滑曲线选项259
5.1.25 Curl Curve Options/卷曲曲线选项260
5.1.26 Bed Curve Options/弯曲曲线选项260
5.1.27 Scale Curvature Options/缩放曲度选项261
5.1.28 Selection/选择261
5.2 Surfaces/曲面262
5.2.1 Revolve Options/旋转选项263
5.2.2 Loft Options/放样选项264
5.2.3 Planar Trim Surface Options/平面剪切曲面选项264
5.2.4 Extrude Options/拉伸选项265
5.2.5 Birail/横跨建面265
5.2.6 Birail 1 Options/一根横隔线建面工具选项266
5.2.7 Birail 2 Options/两条横隔线建面选项267
5.2.8 Birail 3+ Options/三条横隔线建面工具选项268
5.2.9 Boundary Options/边界成型选项269
5.2.10 Square Surface Options/方形成面选项270
5.2.11 Bevel Options/导角选项271
5.2.12 Bevel Plus Options/导角增强工具选项272
5.3 Edit NURBS/编辑NURBS274
5.3.1 Duplicate NURBS Patches Options/复制NURBS面片选项275
5.3.2 Project Curve on Surface Options/在曲面上投射曲线选项275
5.3.3 Intersect Surfaces Options/相交曲面选项276
5.3.4 Trim Tool/修剪工具276
5.3.5 Untrim Options/撤销修剪选项277
5.3.6 Booleans/布林运算277
5.3.7 NURBS Boolean Union Options/NURBS布林合并选项277
5.3.8 Attach Surfaces Options/连接曲面选项278
5.3.9 Detach Surfaces Options/分离曲面选项278
5.3.10 Align Surfaces Options/对齐曲面选项279
5.3.11 Open/Close Surface Options/打开闭合表面选项280
5.3.12 Insert Isoparms Options/插入ISO线选项281
5.3.13 Extend Surface Options/拉伸曲面选项281
5.3.14 Offset Surface Options/曲面偏移选项282
5.3.15 Reverse Surface Direction Options/反转曲面方向工具选项282
5.3.16 Rebuild Surface Options/重建曲面选项283
5.3.17 Round Tool/边界圆化工具284
5.3.18 Surface Fillet/曲面导角工具284
5.3.19 Circular Fillet Options/圆型导角选项285
5.3.20 Freeform Fillet Options/自由导角面选项286
5.3.21 Fillet Blend Options/融和导角面选项287
5.3.22 Stitch/缝制288
5.3.23 Stitch Surface Points Options/缝合曲面点选项288
5.3.24 Stitch Tool/缝合工具289
5.3.25 Global Stitch Options/全局缝合选项290
5.3.26 Surface Editing/曲面编辑器290
5.3.27 Surface Editing Tool/曲面编辑工具291
5.3.28 Selection/选择291
5.3.29 Select Surface Border Options/选择曲面边界选项291
5.4 Subdiv Surfaces/细分曲面292
5.4.1 Texture/纹理材质、贴图292
5.4.2 Subdiv Planar Mapping Options/细分面平面映射选项293
5.4.3 Subdiv Automatic Mapping Options/细分面自动映射选项294
5.4.4 Subdiv Layout Options/细分面布局选项295
5.4.5 Subdiv Mirror Options/细分面镜像选项296
5.4.6 Subdiv Attach Options/细分面连接选项296
5.4.7 Subdiv Collapse Options/细分面塌陷层选项297
5.4.8 Component Display Level/结构显示标准297
5.4.9 Component Display Filter/结构显示297
6.1 Particles/粒子298
6.1.1Particle Tool/粒子工具299
6.1.2 Emitter Options (Create)/发射器选项(创建)300
6.1.3 Emitter Options (Emit from Object)/发射器选项(从物体发射)301
6.1.4 Collision Options/碰撞选项302
6.1.5 Goal Options//目标选项302
6.1.6 Particle Instancer Options粒子实例选项303
6.2 Fluid Effects/流体特效304
6.2.1 Create 3D Container Options/建立3D容器选项305
6.2.2 Create 2D Container Options/建立2D容器选项306
6.2.3 Add/Edit Contents/增加/编辑容器306
6.2.4 Emitter Options/发射器选项307
6.2.5 Emit from Object Options/从物件发射选项308
6.2.6 Fluid Gradients Options/流体梯度选项309
6.2.7 Set Fluid Contents With Curve Options/设置流体内容与曲线选项310
6.2.8 Initial States Options/初始状态选项311
6.2.9 Create 3D Container with Emitter Options/建立带发射器的3D容器选项311
6.2.10 Create 2D Container with EmitterOptions/建立带发射器的2D容器选项312
6.2.11 Ocean/海洋312
6.2.12 Create Ocean/建立海洋313
6.2.13 Create Ocean Wake/建立海洋尾迹313
6.2.14 Create Dynamic Locator/建立动力学定位器314
6.215 Pond/池塘314
6.2.16 CreatePono/建立池塘315
6.2.17 Create Pond Wake/建立池塘水痕315
6.2.18 Extend Fluid Options/扩展流体选项316
6.2.19 Edit Fluid Resolution Options/编辑流体分辨率选项317
6.2.20 Make Collide Options/制造碰撞选项317
6.2.21 Set Initial State Options/设置初始状态选项318
6.2.22 Create Cache Options/建立缓存选项319
6.2.23 Append to Disk Cache Options/附加到磁碟缓存选项320
6.3 Fields/场321
6.3.1 Air Options/空气场选项322
6.3.2 Drag Options/拖动场选项323
6.3.3 Gravity Options/重力场选项324
6.3.4 Newton Options/牛顿场选项325
6.3.5 Radial Options/放射场选项326
6.3.6 Turbulence Options/震荡场选项327
6.3.7 Uniform Options/统一场选项328
6.3.8 Vortex Options/漩涡场选项329
6.3.9 Volume Axis Options/体积轴选项330
6.4 Soft/Rigid Bodies/柔体/刚体331
6.4.1 Rigid Options/刚体选项332
6.4.2 Constraint Options/约束选项333
6.4.3 Soft Options/柔体选项334
6.4.4 Spring Options/弹簧选项335
6.5 Effects/效果336
6.5.1 Create Fire Effect Options/建立火焰效果选项336
6.5.2 Create Smoke Effect Options/建立烟雾效果选项337
6.5.3 Create Fireworks Effect Options/建立烟火效果选项338
6.5.4 Create Lightning Effect Options/建立闪电效果选项339
6.5.5 Create Shatter Effect Options/建立破裂效果选项340
1 Surface Shatter/曲面破裂340
2 Solid Shatter/固体破裂341
3 Crack Shatter/破裂碎片342
6.5.6 Create Flow Effect Options/建立流效果选项343
6.5.7 Create Surface Flow Effect Options/建立曲面流效果选项344
6.5.8 Delete Surface Flow Effect Options/删除曲面流效果选项345
6.6 Solvers/运算器346
6.6.1 Initial State/初始状态346
6.6.2 Current Rigid Solver/当前刚体运算346
6.6.3 Memory Caching/Cache高速缓存设置346
6.6.4 Particle Render Cache Options/例子渲染缓存选项347
6.6.5 Edit Oversampling or Cache Settings/编辑过取样或缓存设置348
6.7 Hair/毛发349
6.7.1 Create Hair Options/建立毛发选项350
6.7.2 Paint Hair Textures/绘制毛发纹理351
6.7.3 Display/显示351
6.7.4 Set Start Position/Set Rest Position/设置开始位置/设置静止位置351
6.7.5 ModifyCurves/修饰曲线351
6.7.6 Straighten Curves Options/拉直曲线选项352
6.7.7 Smooth Curves Options/平滑曲线选项352
6.7.8 Curl Curves Options/卷曲曲线选项353
6.7.9 Bend Curves Options/弯曲曲线选项353
6.7.10 Scale Curvature Options/缩放曲度选项354
6.7.11 Create Constraint/建立约束354
6.7.12 Convert Selection/转换选择355
6.7.13 Assign Hair System/指定丢发系统355
6.7.14 Make Curves Dynamic Options/为曲线添加动力学选项355
6.7.15 Assign Hair Constraint/指定毛发约束选项356
6.7.16 Transplant Hair Options/移植毛发选项356
6.7.17 Create Cache Options/建立缓存选项357
6.7.18 Append to Hair Cache Cptions/追加到毛发缓存选项358
7.1 Lighting/Shading/灯光/着色359
7.1.1 Assign New Material/指定新材质360
7.1.2 Assign New Bake Set/指定新的烘培组360
7.1.3 Transfer Maps/转移贴图361
7.1.4 Light Linking Editor/灯光链接编辑器362
7.2 Texturing/材质362
7.2.1 3D Paint Tool/3D画笔工具363
7.2.2 Texture Placement Tool/纹理放置工具364
7.3 Render/渲染364
7.3.1 Test Resolution/测试分辨率364
7.3.2 Set NURBS Tessellation Options/设置NURBS细分选项365
7.3.3 Batch Render Frame/批次渲染帧366
7.3.4 Render Using/选择算图器366
7.4 Toon/卡通材质366
7.4.1 Assign Fill Shader/指定填充材质367
7.4.2 Assign Outline/指定轮廓线367
7.4.3 Set Camera Background Color/设置摄影机背景颜色367
7.4.4 Covert Paint Effects to Polygons Options/转换卡通到多边形选项368
7.4.5 Paint Line Attributes/画笔线属性368
7.5 Paint Effects/绘画效果369
7.5.1 Paint Effects Tool/绘画效果工具370
1 Channels、Brush Profile、Twist、Thin Line MultiStreaks、Mesh/通道、笔刷外形、扭曲、细线多重条纹、网格371
2 Thorns on Mesh、Mesh Environment Reflections、Shading、Texturing/网格上刺刺、网着色模式、材质272
3 Illumination/照明373
4 Shadow Effects、Glow、Tubes/阴影特效、发光发热、管374
5 Width Scale、Growth、Branches/宽度缩放、生长、分枝375
6 Twigs Leaves/小枝、叶376
7 Flowers/开花377
8 Buds、Behavior/发茅、行为378
9 Length Mappings、User MEL Scripts、Gaps、FlowAnimation、Node Behavior Extra Att-ributes/长度映射、使用MEL剧本编辑、间隙、流动动画、节点行为、其他属性380
7.5.2 Select Brush、Stroke Names Containing/按名称选择笔刷、笔划380
7.5.3 Brush Animation/笔刷动画381
7.5.4 Curve Utilities/曲线效用381
7.5.5 AutoPaint/自动绘画381
7.5.6 Paint Effects Globals/全局绘画效果382
7.5.7 Paint Effects Mesh Quality/绘画效果网格品质383
7.5.8 Brush Preset Blend/笔刷预设混合383
7.5.9 Save Brush Preset/储存画笔预调384
8.1 nCloth/布料385
8.1.1 Create nCloth Options/建立nCloth选项386
8.1.2 Make Collide Options/制造碰撞选项386
8.1.3 Delete nCloth History Options/删除nCloth历史选项387
8.1.4 AE Display/AE显示387
8.2 Edit nCloth/编辑布料388
8.2.1 Paint Vertex Properties、Paint TextureProperties/绘制顶点所有权、绘制材质所有权388
8.2.2 Initial State/初始状态389
8.2.3 Relax Initial State Options/释放初始状态选项389
8.2.4 Resolve Interpenetration Options/解算交互性选项390
8.2.5 Rest Shape/其他形状390
8.3 nConstraint/n约束391
8.3.1 Create transform Constraint Option Box/建立转换约束选项391
8.3.2 nConstraint Membership Tool/n约束成员工具392
8.3.3 Paint properties/绘制所有权392
8.4 nCache/n缓存393
8.4.1 Create nCloth Cache Options/建立nCloth缓存选项394
8.4.2 Delete nCloth Cache Options删除nCloth缓存选项395
8.4.3 Replace nCloth Cache Options/替换nCloth缓存选项395
8.4.4 Append to nCloth Cache Options附加到nCloth缓存选项396
8.4.5 Replace nCloth Cache Frame (s) Options/替换nCloth缓存帧选项397
8.4.6 Delete nCloth Cache Frames Options/删除nCloth缓存帧选项398
8.5 Fields/场399
8.5.1 Air Options/空气场选项400
8.5.2 Drag Options/拖动场选项401
8.5.3 Gravity Options/重力场选项402
8.5.4 Newton Options/牛顿场选项403
8.5.5 Radial Options/放射场选项404
8.5.6 Turbulence Options/震荡场选项405
8.5.7 Uniform Options/统一场选项406
8.5.8 Vortex Options/漩涡场选项407
8.5.9 Volume Axis Options/体积轴选项408
9.1 Component Editor/元素编辑器409
9.1.1 Options/选项410
9.1.2 Layout/布局410
9.2 Attribute Spread Sheet/属性清单列表411
9.2.1 Name/名称412
9.2.2 Layouts/视窗布局412
9.2.3 Layer/层412
9.3 Connection Editor/连接编辑器413
9.3.1Options/选项414
9.3.2 Left Display/左边显示414
9.3.3 Right Display/右边显示414
9.4 Visor/资源管理器415
9.4.1 File/文件415
9.4.2 Import Selected Image Files/导出选择的图像文件415
9.4.3 View/视图416
9.4.4 Tabs/标识416
9.4.5 Current Tab Options/当前选项表格选项416
9.5 Blind Data Editor/废弃数据编辑器417
9.5.1 Apply/应用417
9.5.2 Color/Query/颜色/查询418
9.5.3 Type Editor/类型编辑器419
9.6 Channel Control/通道控制信息420
9.6.1 Keyable/可设置帧420
9.6.2 Locked/锁定421
9.7 Script Editor/脚本编辑器422
971File/文件423
9.7.2 Edit/编辑423
9.7.3 History/构造历史424
9.7.4 History Output/历史输出424
9.7.5 Commend/命令424
9.7.6 Select Tab/选择表格425
9.8 Command Shell/命令解释程序425
9.8.1 Options/选项425
10.1 Render View/渲染视图426
10.1.1 File/文件427
10.1.2 View/视图427
10.1.3 Render/渲染428
10.1.4 Render All Layers Options/全部层渲染选项428
10.1.5 Render/渲染429
10.1.6 IPR429
10.1.7 Options/选项430
10.1.8 Display/显示430
10.1.9 Render Info/渲染信息431
10.2 Render Settings/渲染设置432
10.2.1 Common/通用432
10.2.2 Maya Software/Maya软件433
1 Anti-aliasing Quality、'Field Options/图像抗锯齿品质、场选项433
2 Raytracing Quality、Motion Blur、RenderOptions/光线跟踪品量、运动模糊、渲染选项434
3 Memory and Perfoi mance Options、IPROptions、Paint Effects Rendering Options/最佳化渲染设置项、IPR交互式选项、笔触特效渲染选项435
10.2.3 Maya Hardware/Maya硬件436
1 Quality、Render Options/质量、渲染选项436
2 Rendering Features、Anti-Aliabig Quality/渲染特征、图像抗据齿品质437
3 Reaytracing、Shadows、Motion Blur/光线追踪、阴影、运动模糊438
4 Custom、Time Contrast、Caustics and Global Illumination、Caustics Optines、Global Illumination Options/自定义、时间对比、散焦和全局照明、焦散选项、全局照明选项439
5PhotonTracing、Final Gathering/光子追踪、最终聚集440
6 Diagnostics、Render Options/诊断、渲染选项441
7Frambuffer、Contours/帧缓冲、轮廓442
8 Custom Shaders、Translation、Performance/自定义阴影材质、位移、性能443
9 Customization、Preview、Custom Enities/自定义化、预览、定制实体444
10 Custom Scene Text、Environment/定制1场景文本、环境445
10.3 Hypershade/超材质编辑器446
10.3.1 File/文件447
10.3.2 Edit/编辑447
10.3.3 Delete All byType、Select All byType/按类型全部删除、选择同一类型448
10.3.4 Duplicate/复制448
10.3.5 Convert to File Texture Options/转换到文件纹理选项449
10.3.6 Test Texture Options/测试纹理选项450
10.3.7 Render Texture Range Options渲染纹理范围选项451
10.3.8 View/视图452
10.3.9 Create/建立453
10.3.10 Materials/材质454
10.3.11 Volumetric Materials/质量材质454
10.3.12 2D Textures/2D材质455
10.3.13 3D Textures /3D材质455
10.3.14 Environment Textures/环境纹理贴图456
10.3.15 General Utilities/常规特效456
10.3.16 Switch Utilities/转换特效457
10.3.17 Color Utilities/颜色特效457
10.3.18 Particle Utilities/粒子特效457
10.3.19 Glow/发光发热458
10.3.20 Lights/灯光458
10.3.21 Create Options/建立选项458
10.3.22 Tabs/标识459
10.3.23 Graph/曲线图表459
10.3.24 Window/视窗460
10.3.25 Options/选项460
10.3.26 Create Bar/创建栏460
10.3.27 Display (Work Area Only)/显示(工作区域)460
10.4 Multilister/多重列表器461
10.4.1 File/文件462
10.4.2 Export as/当作*导出462
10.4.3 Preferences/参数462
10.4.4 Edit/编辑463
10.4.5 Delete by Type/按类型删除463
10.4.6 Duplicate/复制464
10.4.7 Particle Sampler Info粒子取样讯息464
10.4.8 Select/选择464
10.4.9 Display/显示465
10.4.10 Expend/Collapse/扩展/塌陷465
10.4.11 Swatch Primitive/基本样本466
10.4.12 Swatch Resolution/样本分辨率466
10.4.13 Tabs/标识466
10.4.14 Sort by/排序按466
10.4.15 Window视窗467
10.4.16 Filter/过滤467
10.4.17 Shading Groups/着色群组468
10.4.18 Other/其他468
10.5 Hardware Render Buffer/硬件渲染缓冲器469
10.5.1 Render/渲染470
10.5.2 Camera/摄影机470
10.5.3 Flipbooks/观看动画470
10.5.4 Options/选项470
11.1 Graph Editor/动画曲线编辑器471
11.1.1 Edit/编辑472
11.1.2Paste Keys Options/粘贴关键帧选项473
11.1.3 Transformation Tools/变化工具474
11.1.4 Move Tool/移动工具474
11.1.5 Scale Tool/缩放工具475
11.1.6 Lattice Deform Keys/晶格变形工具476
11.1.7 Snap Keys Options/吸附关键帧工具476
11.1.8 View/视图477
11.1.9 Show Results Options/显示结果选项477
11.1.10 Keys/关键帧478
11.1.11 Select/选择478
11.1.12 Curves/曲线479
11.1.13 Pre Infinity/Post Infinity/以前无穷/之后无穷479
11.1.14 Curve Smooth/曲线平滑480
11.1.15 Bake Channel Options/烘培通道选项480
11.1.16 Change Rotation Interp/更改旋转插值481
11.1.17 Simplify Curve Options/简化曲线选项481
11.1.18 Keys/关键帧482
11.1.19 Tangents/相切482
11.1.20 In Tangent/内相切483
11.1.21 List/列表483
11.1.22 Bookmarks/书签483
11.1.23 Show/显示484
11.1.24 Object/物体484
11.1.25 Attributes/属性484
11.2 Trax Editor/Trax编辑器485
11.2.1 File/文件486
11.2.2 Import Clip To Character Options/导入片段给角色选项486
11.2.3 Import Options/导入选项487
11.2.4 Export Character Map Options/导出角色映射关系选项488
11.2.5 Edit/编辑488
11.2.6 Paste Clip Options/粘贴片段选项489
11.2.7 Split Clip Options/分割片段属性490
11.2.8 Merge Clip Options/合并片段选项490
11.2.9 Merge Cache Clip Options/合并缓存片段选项491
11.2.10 Duplicate Clip Options/复制片段属性492
11.2.11 View视图492
11.2.12 Modify/修改493
11.2.13 Create/建立493
11.2.14 Create Clip Options/建立片段选项494
11.2.15 Blend Clip Options/混合片段选项494
11.2.16 Create Character Set Options/建立角色组选项495
11.2.17 Clip Time Warp Options/片段时间弯曲属性496
11.2.18 Create Geometry Cache Options/建立几何体缓存选项496
11.2.19 Library/讯息库497
11.2.20 List/列表497
11.2.21 Bookmarks/书签497
11.3 Dope Sheet/关键帧编辑器498
11.3.1 Edit/编辑499
11.3.2 View/视图499
11.3.3 Curves/曲线500
11.3.4 Keys/关键帧500
11.3.5 List/列表500
11.4 Blend Shape/混合形状501
11.4.1 Edit/编辑501
11.4.2 Options/选项501
11.4.3 Orientation/方向501
11.5 Expression Editor/表达式编辑器502
11.5.1 Select Filter/选择过滤器503
11.5.2 Object Filter/物体过滤器503
11.5.3 Dynamics/动力学503
11.5.4 Kinematics/运动学504
11.5.5 Deformers/变形504
11.5.6 Attribute filter/属性过滤器504
11.5.7 Insert Functions/插入函数504
11.6 Device Editor/设备编辑器505
11.6.1 Attachment/连接505
11.6.2 Mapping/映射纹理506
11.6.3 Filters/过滤507
11.6.4 Options/选项508
11.6.5 Controls/控件器509
12.1 Sets、Deformer Sets、Character Sets Partitions、Display Layers、Render Layers、Light Linking、UV Linking、Hair、Fur Linking/集、变形集、角色集、分区、显示层、渲染层、灯光链接、UV链接、头发、皮毛链接510
12.2 Dynamic Relationships/动力学关系编辑器511
12.2.1 Display/显示512
12.2.2 Channel Names/通道名称512
12.2.3 Sort Order/种类顺序512
12.2.4 Attribute order/属性顺序513
12.2.5 Show显示513
12.2.6 Objects/物件514
13.1 Preferences/参数设置515
13.1.1 Interface/界面515
1 UIElements/基本用户界do516
2 ViewCube/观察盒517
3 Help/帮助518
13.1.2 Display/显示519
1 Kinematics/运动学520
2 Animation/动画521
3 Manipulators/操纵器522
4 NURBS/NURBS523
5 Polygons/多边形524
6 Subdivs/细分526
13.1.3 Settings/关键帧设定527
1 Animation/动画528
2 Cameras/摄影机529
3 Dynamics/动力学530
4 Files/Projacks/文件/项目531
5 Modeling/建模532
6 Rendering/渲染533
7 Selection/选择534
8 Snapping/吸附535
9 Sound/声音536
10 Timeline/时间线537
11 Undo/复原538
12 Save Actions/保存动作539
13 14Modules/模块540
13.1.5 Applications/应用541
13.2 Preferences Settings/性能设置542
13.3 Hotkey Editor/快捷键设置543
13.4 Color Settings/颜色设置544
13.4.1 General/通用544
13.4.2 Active/启用545
13.4.3 Inactive/不活动546
13.5 Marking Menu Editor/标记菜单547
13.6 Shelf Editor/工具架编辑器548
13.7 Panel Editor/控制板编辑器549
13.8 Plug-in Manager/插件管理器550
14.1 Attribute Editor/属性编辑器551
14.1.1 pCubel/pCubel551
1 Transform Attributes、Pivots、Limit Information/转换属性、枢轴、限制讯息551
2 Display、Bounding Box Information/显示、边界框讯息552
3 Drawing Overrides、Mental ray、Flags、Geometry Shader、Node Behavior、Extra Attributes/绘制代理、Mental ray、标记、几何体材质、节点行为、其他属性553
14.1.2 pCubeShap1/pCubeShap1554
1 Tessellation Attributes、Mesh Component Display/分裂复制属性、改变结构显示554
2 Mesh Controls、Tangent Space、Smooth MeshPreview、Extra Controls/网格控制、切线空间、平滑网格预览、扩展控制555
3 Displacement Map、Render Stats位移贴图、渲染统计556
4 3D Motion Blur、mental ray/3D运动模糊、mental ray557
5 Object Display、Ghosting Information、Bounding Box Information Drawing Overrides/物件显示、重影讯息、边界框讯息、绘制代理558
14.1.3 polyCubel/polyCubel559
14.1.4 initialShadingGroup/初始阴影群组560
14.2 Outliner/大纲561
14.2.1 Display/显示562
14.2.2 Show/显示562
14.2.3 Obi ects/物件563
14.3 Hypergraph/超图564
14.3.1 Edit/编辑565
14.3.2 View视图565
14.3.3 Bookmarks/我的最爱(书签)566
14.3.4 Graph/曲线图表566
14.3.5 Rendering/渲染566
14.3.6 Options/选项567
14.3.7 Show/显示567
14.3.8 Objects/物件568
14.4Paint Effects/绘画效果569
14.4.1 Paint/涂抹570
14.4.2 Canvas/画布570
14.4.3 Save Image Options/储存图像选项570
14.4.4 Clear Color/清除颜色571
14.4.5 Roll/卷度571
14.4.6 Wrap/包裹572
14.4.7 Brush/画笔572
14.4.8 Camera/摄影机572
14.4.9 Resolution/分辨率573
14.4.10 Object Shading/物件着色模式573
14.4.11 Display/显示573
14.4.12 Stroke Refresh/笔划更新573
14.5 UV Texture Editor/UV纹理编辑器574
14.5.1 Polygons/多边形576
14.5.2 Create UV Set Options/建立UV集选项577
14.5.3 Copy UVs to UV set/拷贝UV到UV集577
14.5.4 Copy Current UV Set Options/复制当前UV集选项578
14.5.5 Normalize UVs Options/规格化UV选项578
14.5.6 Unitize UVs Options/统一UV选项579
14.5.7 Flip UVs Options/翻转UV选项579
14.5.8 Rotate UVs Options/旋转UV选项580
14.5.9 Grid UVs Options/栅格UV选项580
14.5.10 align UVs Options/对齐UV选项580
14.5.11 Warp Image Options/扭曲图片选项581
14.5.12 Map UV Border Options/UV边界贴图选项582
14.5.13 Straighten UV Border Options/拉直UV边界选项582
14.5.14 Relax UVs Options/释放UV选项583
14.5.15 Unfold UVs Options/伸展UV选项584
14.5.16 Layout UVs Options/UV布局选项585
14.5.17 Move and Sew UVs Options/移动缝合UV选项586
14.5.18 Merge UVs Options/合并UV选项586
14.5.19 UV Snapshot/UV快照587
14.5.20 Subdivs/细分588
14.5.21 Subdiv Layout Options/细分布局选项588
14.5.22 Subdiv Move and Sew UV Edges Options/细分移动缝合UV边选项589
14.5.23 View视图589
14.5.24 Isolate Select/隔离选择590
14.5.25 UV Texture Editor Grid Options/UV纹理编辑器栅格选项590
14.5.26 Select/选择591
14.5.27 Tool/工具591
14.5.28 UV Lattice Tool Options/ UV晶格工具选项592
14.5.29 UV Smudge Tool Options/UV污渍工具选项593
14.5.30 Move UV Shell Tool Options/移动UV壳工具选项594
14.5.31 Image/图像594
14.5.32 UV Map Shading Options/UV图材质选项595
14.5.33 Image Range Options/图像排列选项596
14.5.34 UV Texture Editor Baking/UV纹理编辑器烘培596
14.6 Playblast/播放预览597
15.1 Anisotropic/各向异性材质598
15.1.1 Common Material Attributes、SpecularShading、Special Effects/普通材质属性高光反射材质、高光特效598
15.1.2 Matte Opacity、Raytrace Options、Vector Renderer Control/遮罩不透明、光线跟踪设置 向量渲染控制599
15.1.3 mental ray、Photon Attributes/mental ray、光子属性600
15.1.4 Node Behavior、Hardware Shading、Hardware Texturing、Extra Attributes/节点行为、硬体材质、硬体纹理显示、其他属性601
15.2 Blinn/金属材质602
15.2.1 Common Material Attributes、SpecularShading、Special Effects、Matte Opacity/普通材质属性、镜面反射、高光特效、遮罩不透明602
15.2.2 Raytrace Options、Vector RendererControl、mental ray/光线跟踪设置、向量渲染控制、mental ray603
15.2.3 Photon Attributes/光子属性604
15.2.4 Node Behavior、Hardware Shading、Hardware Texturing、Extra Attributes/节点行为、硬体材质、硬体纹理显示、其他属性605
15.3 HairTube Shade/毛发材质606
15.3.1 Common Material Attributes、SpecularShading/普通材质属性、镜面反射606
15.3.2 Special Effects、Matte Opacity、Raytrace Options、mental ray/高光特效、遮罩不透明、光线跟踪设置、mental ray607
15.3.3 Photon Attributes、Node Behavior、Hardware Shading/光子属性、节点行为、硬体材质608
15.3.4 Hardware Texturing、Extra Attributes/硬体纹理显示、其他属性609
15.4 Lambert/兰伯特材质610
15.4.1 Common Material Attributes、SpecialEffects、Matte Opacity、Raytrace Options/普通材质属性、高光特效、遮罩不透明、光线跟踪设置610
15.4.2 Vector Renderer Control、mental ray/向量渲染控制、mental ray611
15.4.3 Photon Attributes、Node Behavior、Har-dware Shading、Hardware Texturing、Ex-tra Attributes/光子属性、节点行为、硬体材质、硬体纹理显示、其他属性612
15.5 Layered Shader/分层材质613
15.5.1 Layered Shader Attributes、HardwareShading Attributes、Matte Opacity/层编辑属性、硬体着色属性、遮罩不透明613
15.5.2 mental ray、Node Behavior、Extra Attributes/mental ray、节点行为、其他属性614
15.6 Ocean Shader/海洋材质615
15.6.1 Ocean Attributes、Wave Height、WaveTurbulence/海洋属性、波浪高位、波浪湍流615
15.6.2 Wave Peaking、Common MaterialAttributes/波浪脉冲、普通材质属性616
15.6.3 Specular Shading、Environment、Glow、Matte Opacity、Raytrace Options/镜面反射、环境、辉光、遮罩不透明、光线跟踪设置617
15.6.4 Hardware Texturing、mental ray/硬体纹理显示,mental ray618
15.6.5 Photon Attributes、Node Behavior、Extra Attributes/光子属性、节点行为、其他属性619
15.6.6 Time Attributes、Node Behavior、ExtraAttributes/时间属性、节点行为、其他属性620
15.7 Phong/塑料材质621
15.7.1 Common Material Attributes、SpecularShading、Special Effects、Matte Opacity/普通材质属性、镜面反射、高光特效、遮罩不透明621
15.7.2 Raytrace Optrons、Vector RendererControl、mental ray/光线跟踪设置、向量渲染控制、mental ray622
15.7.3 Photon Attributes/光子属性623
15.7.4 Node Behavior、Hardware Shading、Hardware Texturing、Extra Attributes/节点行为、硬体材质硬体纹理显示、其他属性624
15.8 Phong E/PhongE材质625
15.8.1 Common Material Attributes、Specular Shading Special Effects、Matte Opacity/普通材质属性、镜面反射、高光特效、遮罩不透明625
15.8.2 Raytrace Options、Vector RendererControl、mental ray/光线跟踪设置、向量渲染控制、mental ray626
15.8.3 Photon Attributes/光子属性627
15.8.4 Node Behavior、Hardware Shading、Hardware Texturing、Extra Attributes/节点行为、硬体材质、硬体纹理显示、其他属性628
15.9 Ramp Shader/渐变材质629
15.9.1 Common Material Attributes/普通材质属性629
15.9.2 Specular Shading/镜面反射630
15.9.3 Shadow Control、Special Effects、MatteOpacity、Raytrace Options/阴影控制、高光特效、遮罩不透明、光线跟踪设置631
15.9.4 Hardware Texturing、mental ray、PhotonAttributes/硬体纹理显示、mental ray光子属性632
15.9.5 Node Behavior、Extra Attributes/节点行为、其他属性633
15.10 Shading Map/材质贴图634
15.11 useBackground635
16.1 Env Fog/环境雾636
16.1.1 Simple Fog、Physical Fog、Fog/简单雾、自然雾、雾636
16.1.2 Air、Water、Sun/空气、水、太阳637
16.1.3 Clipping Planes、Matte Opacity、NodeBehavion、Extra Attributes/剪切水平面、不平滑不透明、节点行为、其他属性638
16.2 Fluid Shape/流体形状639
16.2.1 Container Properties、Contents Method、Display/容器参数、内容方式、显示639
16.2.2 Dynamic Simulation、Contents Details/动力学仿真、内容详细资料640
16.2.3 Gids Cache、Surface、Shading/网格缓存、曲面、明暗度642
16.2.4 Shading Quality/阴影品质643
16.2.5 Textures/纹理材质、贴图644
16.2.6 Lighting、Render Stats、mental ray/灯光、渲染统计、mental ray645
16.2.7 Object Display、Node Behavior/物件显示、节点行为646
16.2.8 Time Attributes、Node Behavior/时间属性、节点行为647
16.3 Light Fog/灯光雾648
16.4 Particle Cloud/粒子云649
16.5 Volume Fog/体积雾650
16.6 Volume Shader/体积材质651
16.7 Displacement/置换652
17.1 Bulge/凸出653
17.2 Checker/棋盘格654
17.3 Cloth/布料655
17.4 File/文件656
17.4.1 File Attributes、Interactive SequenceCaching Options、High Dynamic RangeImage Preview Options、Color Balance/文件属性、交互序列缓存选项、高动力学范围图像预览选项、颜色平衡656
17.4.2 Effects、UV Coordinates、Node Behavior/效果、UV坐标、节点行为657
17.5 Fluid Texture 2D/2D流体纹理658
17.5.1 Container Properties、Contents Method、Display/容器参数、内容方式、显示658
17.5.2 Dynamic Simulation、Contents Details/动态仿真、内容详细资料659
17.5.3 Grids Cache/网格缓存660
17.5.4 Shading、Color、Incandescence、Opacity/明暗度、颜色、炽热、不透明度661
17.5.5 Shading Quality、Textures/着色品质、纹理材质、贴图662
17.5.6 Color Balance、Object Display/颜色平衡、物体显示663
17.6 Fractal/碎片665
17.7 Grid/网格666
17.8 Mountain/山脉667
17.9 Movie/影片668
17.10 Noise/噪波670
17.11 Ocean/海洋671
17.12 PSD File/PSD文件纹理673
17.13 Ramp/渐变674
17.14 Water/水676
18.1 Brownian/布朗678
18.2 Cloud/云679
18.3 Crater/弹坑680
18.4 Fluid Texture 3D/3D流体纹理681
18.4.1 Container Properties、Contents Method、Display/容器参数、内容方式、显示681
18.4.2 Dynamic Simulation、Content Details/动力学仿真、内容详细资料682
18.4.3 Shading Quality、Textures/着色品质、纹理材质、贴图685
18.4.4 Color Balance、Object Display/颜色平衡、物件显示686
18.5 Granite/花岗岩688
18.6 Leather/皮革689
18.7 Marble/大理石690
18.8 Rock/岩石691
18.9 Snow/雪692
18.10 Solid Fractal/固体碎片693
18.11 Stucco/灰泥694
18.12 Volume Noise/体积噪波695
18.13 Wood/木纹697
19.1 Env Ball/环境球698
19.2 Env Chrome/环境铬合金699
19.3 Env Cube/环境立方700
19.4 Env Sky/环境天空701
19.5 Env Sphere/环境球体703
19.6 Layered Texture/分层纹理704
20.1 Ambient Light/环境光705
20.2 Area Light/区域光707
20.2.1 Area Light Attributes、Light Effects、Shadows区域光属性、灯光特效、阴影707
20.2.2 Raytrace Shadow Attributes、mentalray光线跟踪属性、mental ray708
20.3 Directional Light/平行光711
20.4 Point Light/点光源715
20.5 Spot Light/聚光灯719
20.6 Volume Light/体积光724
21.1 Array Mapper/数组贴图器727
21.2 Bump 2d/凹凸2d728
21.3 Bump 3d/凹凸3d729
21.4 Condition/条件730
21.5 Distance Between/距离测量731
21.6 Height Field/高度场732
21.7 Light Info/灯光信息735
21.8 Multiply Divide/乘除736
21.9 2d Placement/2d纹理放置737
21.10 3d Placement/3d纹理放置738
21.11+/-- Average/+/-平均741
21.12 Projection/投影742
21.13 Reverse/反转744
21.14 Sampler Info/取样信息745
21.15 Set Range/设置范围746
21.16 Stencil/模板747
21.17 Uv Chooser/Uv选择器748
21.18 Vector Product/矢量积749
22.1 Blend Colors/混合颜色750
22.2 Clamp/限定751
22.3 Contrast/对比度752
22.4 Gamma Correct/伽玛校正753
22.5 Hsv To Rgb/Hsv转换Rgb754
22.6 Luminance/亮度755
22.7 Remap Color/重贴图颜色756
22.8 Remap Hsv/重贴图Hsv757
22.9 Remap Value/重贴图数值758
22.10 Rgb To Hsv/Rgb转换Hsv759
22.11 Surf.Luminance/曲面亮度760
23.1 Double Switch/双重材质切换761
23.2 Quad Switch/四重材质切换762
23.3 Single Switch/单一材质切换763
23.4 Triple Switch/三重材质切换764
23.5 Particle Sampler/粒子取样765
23.6 Image Plane/图像平面768
23.7 Optical FX/光学特效770